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Rubicon wiki

A top-down arena roguelike on Roblox. You pick a class, fight through arenas full of critter camps and bosses, and build up a stack of items one level-up at a time. When you die, most of it is gone, and you start again.

Most of the numbers on these pages are read straight from the game's code when the wiki is built, so they match the version you are playing.

Where to start

Page What's in it
Classes The four classes, their weapons and traits, base stats, wisps and pets
Combat Attacking, melee, rolling, parrying, how damage is worked out, stuns, knockdowns
Elements The element ring, Burn / Chill / Shock / Poison, boosts and resistances
Stats and stacking How copies of an item stack, caps, Luck, Enhanced cards, the build meter
Items Every item, what it does and what each copy adds
Interactions Item combos, counters, and the rules that make them work
Loot and Rubi Level-up cards, the Wildcard, printers, scrappers, chests, powerups, the store, the portal
Progression XP, levels, arenas, death, saving, prestige
Arenas and enemies Every arena, enemy and boss, with each attack's numbers
The world Weather, water, bushes, bounce clouds, roofs and other map rules
Patch notes What changed, newest first

A run in one paragraph

Pick a class. Every level-up offers 3 item cards, or the Wildcard (a gamble with better odds). Enemies, crates and chests drop XP, Rubi (spent in the store and the portal) and powerups (small permanent stat boosts). At level 10 you ascend to the next arena, at level 20 the one after, and at level 30 you reach the Ascended Court, where you can prestige. Dying in a fight drops you back to the first arena: three of your items fall where you died and you keep a few more as legacy picks. Leave the game out of combat and your run is saved.

Controls (defaults)

Key Action
WASD Move
Mouse Aim; left click attacks (hold it as the Lich)
Right mouse Melee
Q Parry
Left Shift Roll
E Blink (with the Blink Stone)
Z, C, V Store-bought active items
R Tier 4 signature active
B / T / I Store / stats panel / inventory
F Use a printer, scrapper or portal station
1 to 5 Pick a card; X backs out

There is no jump. Every key except movement can be rebound in the main menu's options.