Rubicon wiki¶
A top-down arena roguelike on Roblox. You pick a class, fight through arenas full of critter camps and bosses, and build up a stack of items one level-up at a time. When you die, most of it is gone, and you start again.
Most of the numbers on these pages are read straight from the game's code when the wiki is built, so they match the version you are playing.
Where to start¶
| Page | What's in it |
|---|---|
| Classes | The four classes, their weapons and traits, base stats, wisps and pets |
| Combat | Attacking, melee, rolling, parrying, how damage is worked out, stuns, knockdowns |
| Elements | The element ring, Burn / Chill / Shock / Poison, boosts and resistances |
| Stats and stacking | How copies of an item stack, caps, Luck, Enhanced cards, the build meter |
| Items | Every item, what it does and what each copy adds |
| Interactions | Item combos, counters, and the rules that make them work |
| Loot and Rubi | Level-up cards, the Wildcard, printers, scrappers, chests, powerups, the store, the portal |
| Progression | XP, levels, arenas, death, saving, prestige |
| Arenas and enemies | Every arena, enemy and boss, with each attack's numbers |
| The world | Weather, water, bushes, bounce clouds, roofs and other map rules |
| Patch notes | What changed, newest first |
A run in one paragraph¶
Pick a class. Every level-up offers 3 item cards, or the Wildcard (a gamble with better odds). Enemies, crates and chests drop XP, Rubi (spent in the store and the portal) and powerups (small permanent stat boosts). At level 10 you ascend to the next arena, at level 20 the one after, and at level 30 you reach the Ascended Court, where you can prestige. Dying in a fight drops you back to the first arena: three of your items fall where you died and you keep a few more as legacy picks. Leave the game out of combat and your run is saved.
Controls (defaults)¶
| Key | Action |
|---|---|
| WASD | Move |
| Mouse | Aim; left click attacks (hold it as the Lich) |
| Right mouse | Melee |
| Q | Parry |
| Left Shift | Roll |
| E | Blink (with the Blink Stone) |
| Z, C, V | Store-bought active items |
| R | Tier 4 signature active |
| B / T / I | Store / stats panel / inventory |
| F | Use a printer, scrapper or portal station |
| 1 to 5 | Pick a card; X backs out |
There is no jump. Every key except movement can be rebound in the main menu's options.